OptionMenuを使用する
MainActivity.java
package com.example.frg;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuInflater;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.game_menu, menu);
return true;
}
}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!" />
</LinearLayout>
game_menu.xml
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@+id/new_game"
android:title="@string/new_game" />
<item android:id="@+id/help"
android:title="@string/help" />
<item android:id="@+id/save"
android:title="@string/save" />
</menu>
string.xml
<resources>
<string name="app_name">Frg</string>
<string name="new_game">new</string>
<string name="help">help</string>
<string name="save">save</string>
</resources>